game-maker for play, play-maker in-game


LION CODE

LionCodeGif.gif
lion.forward()

lion.forward()

lion.rotate(90)

lion.rotate(90)

Go Lion Go!

Go Lion Go!

Clear Commands

Clear Commands

Wanna hear a Lion Roar? Guide this King of the Jungle to his midday feast! Lion Code is a simple mobile-game aimed to teach children basic computational thinking. Using the simple editor on the right, users can input their commands by clicking the buttons in sequence. Hit run and enjoy the hunt! The game is heavily inspired by Paper’s logo programming language and Code Monkey and utilizes basic object-oriented programming syntax to initiate players early.


Playing with Systems: TIC-Tac-Toe

An iconic grid of black and white, the unchanging lines of hopscotch; an immediate impulse from a cry of tag and things assumed from things unsaid. Our actions are confined from presumed possibility spaces, our imagination determined by our assumptions. This rehashed version of tic-tac-toe is a basic instructional activity that teacher’s can use to introduce the idea of systems thinking. It is part of my on-going research in utilizing games to teach children to think methodically within and between various systems.


A Community of Friends

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Board Game for SOcial good

“A Community of Friends” is an exciting and thought-provoking four-player board game with mechanics thoroughly selected to facilitate productive discussions surrounding mental health.


Command Square

 
beep boop
 
bot.rotate(360)

Command Square is a simple 2D pathfinding game aimed to teach children basic computational syntax and approach. The game was heavily inspired by turtle objects in Python and Seymour Papert’s logo programming. This game serves as a window for kids to mainstream text editors and the sequential problem-solving approach demanded by computer science and mathematics.


harry-potter themed 2d escape game concept

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Hogwarts-esque, two-dimensional rooms for a digital “escape-room” type game. These sketches are consolidations and adjustments of various image assets scraped throughout the web. Players would traverse the rooms, find clues, and solve puzzles to unlock the large wooden door (first room, most left) to complete the game.


hados

minifesto.gif
minifesto (1).gif

The Hyper Automated Disk Operating System (HaDOS) is a text-based adventure game taking place in the far reaches of the known universe. The game was inspired by Portal’s own rogue artificial intelligence: GlaDOS. Aside from puzzles, linear algebra, and off-beat pop-culture references, the game features an email-sending feature which aims to blur the seams between digital games and reality.